Détail du document
Identifiant

oai:arXiv.org:1606.00503

Sujet
Computer Science - Software Engine...
Auteur
Gudmundsson, Vignir Lindvall, Mikael Aceto, Luca Bergthorsson, Johann Ganesan, Dharmalingam
Catégorie

Computer Science

Année

2016

Date de référencement

02/09/2021

Mots clés
study app mobile
Métrique

Résumé

We present an empirical study in which model-based testing (MBT) was applied to a mobile system: the Android client of QuizUp, the largest mobile trivia game in the world.

The study shows that traditional MBT approaches based on extended finite-state machines can be used to test a mobile app in an effective and efficient way.

Non-trivial defects were detected on a deployed system that has millions of users and was already well tested.

The duration of the overall testing effort was of three months, including the construction of the models.

Maintaining a single behavioral model for the app was key in order to test it in an efficient way.

;Comment: In Proceedings PrePost 2016, arXiv:1605.08096

Gudmundsson, Vignir,Lindvall, Mikael,Aceto, Luca,Bergthorsson, Johann,Ganesan, Dharmalingam, 2016, Model-based Testing of Mobile Systems -- An Empirical Study on QuizUp Android App

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