oai:arXiv.org:1606.00503
Computer Science
2016
02/09/2021
We present an empirical study in which model-based testing (MBT) was applied to a mobile system: the Android client of QuizUp, the largest mobile trivia game in the world.
The study shows that traditional MBT approaches based on extended finite-state machines can be used to test a mobile app in an effective and efficient way.
Non-trivial defects were detected on a deployed system that has millions of users and was already well tested.
The duration of the overall testing effort was of three months, including the construction of the models.
Maintaining a single behavioral model for the app was key in order to test it in an efficient way.
;Comment: In Proceedings PrePost 2016, arXiv:1605.08096
Gudmundsson, Vignir,Lindvall, Mikael,Aceto, Luca,Bergthorsson, Johann,Ganesan, Dharmalingam, 2016, Model-based Testing of Mobile Systems -- An Empirical Study on QuizUp Android App